單元1 11.29 | n By m Transfer | Checkmate (The Column), 3 by 1 checkmate the column, 3 by 1 Transfer the column, 3 By 1 Triangle Formation, |
單元2 | Rotate, Reverse Rotate, Single Rotate, Reverse Single Rotate |
單元3 | |
單元4 | |
單元5 | |
單元6 | |
單元7 | |
單元8 | |
單元9 | |
單元10 | Here Comes The Judge, Sock it to me |
單元11 | |
單元12 | Counter (Left), (Scoot & Counter) |
單元13 | |
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單元15 | |
單元16 | |
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單元18 | |
單元19 | |
單元20 | |
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單元22 | |
單元23 | |
單元24 | |
單元25 | |
單元26 | |
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單元29 | |
單元30 | |
單元31 | |
單元32 | |
單元33 | |
單元34 | |
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單元36 | |
單元37 | |
單元38 | |
單元39 | |
單元40 | Walk Out To A Wave, Wheel The Ocean | Sea |
C2 Choreography by Hubert Ho
Tip |
Begin tips for teaching |
Tip-H01 |
Grand Chain 8, Walk Out To Wave, Crisscross
Your Neighbor, Split Swap. |
Tip-H02 |
Detour, Unwrap, (Single) Rotate, Catch |
Tip-H03 |
File, Perk Up, Kick Off. |
Tip-H04 |
Exchange Diamond, Ripple The Wave, Counter,
Wheel The Ocean/Sea |
Tip-H05 |
Cross (Trade) & Wheel, () Motivate,
Peel/Trail to diamond |
Tip-H06 |
Funny, Sock It To Me, Press
Right/Left/Out/In |
Tip-H07 |
Offset, Crisscross Shadow, Flip/Cut Galaxy |
Tip-H08 |
Swing Along, Bounce, Single Bounce. |
Tip-H09 |
Circle To Wave, Split Grand Chain 8, Invert. |
Tip-H10 |
Fascinate, Zip Code. |
Tip-H11
|
grand cross trade & wheel, cross
ramble, tag your neighbor, stack the line |
Tip-H12 |
Once Removed, Shazam |
Tip-H13 |
Line (Any) Thru, Check Point, Alter &
Circulate |
Tip-H14 |
Parallelogram, Little More |
Tip-H15 |
() & Circle, Drop, Hocus Pocus, Single
Cross & Wheel. |
Tip-H16
|
3/1 Transfer, |
Tip-H17 |
Cross Concentric, Rotary (). |
Tip-H18. |
Swap The Wave, Dodge Any, Set In Motion |
Tip-H19 |
Relocate, Inlet, Outlet |
Pocket Reference of C-2 List
Calls
Chose the first letter of the call
A B C D E F G H I J K L M
N O P Q R S T U V W X
Y Z
A |
ALONG |
Very end counter rotate 1/4 and extend. Center
6 hinge, circulate, #1 in column of 6 peels, others extend and trade. |
ALTER AND CIRCULATE |
Swing, ctrs cast 3/4, very centers trade, ends
turn back and circulate. all split counter rotate 1/2 and flip each diamond. |
(ANYTHING) AND CIRCLE |
Swing and circle but replace centers swing,
slip with (anything) |
(ANYTHING) COORDINATE |
Coordinate but replace the initial all 8
circulate with (anything) |
(ANYTHING) MOTIVATE |
Motivate but replace the initial all 8
circulate with (anything) |
(ANYTHING) PERCOLATE |
Percolate but replace the initial all 8
circulate with (anything) |
(ANYTHING) PERK UP |
Perk up but replace the initial all 8
circulate with (anything) |
B |
BOUNCE THE (ANYONE) |
Veer toward center of setup, designated
dancers turn back in the direction of the veer. |
C |
CATCH 1,2,..N |
Square thru N to a wave, slip, step and fold |
CHAIN THE SQUARE |
Centers do part of right and left thru and
veer left, ends right pull by, form left handed wave in center, wave centers
turn back toward adjacent end, center couples wheel around and extend |
CHECKPOINT (ANYTHING1) BY (ANYTHING2) |
From tidal setup, center(s) of each side do
(anything1) concentrically, very ends move in and with remaining dancers do
(anything2) |
CHISEL THRU |
Centers pass in and pass out. ends pass thru,
bend and pass in. all pass in |
CRAZY CONCEPT |
Work your side, center 4, your side, center 4
(box is preferred if call can be done from either box or wave). |
CRISS CROSS THE SHADOW |
Ends cast a shadow using opposite hands, lead
center shadows to far center, trailing centers hinge with opposite hands and
extend. |
CRISS CROSS YOUR NEIGHBOR |
Trailers cross yr neighbor and spread, leaders
1/2 split circ and cross run |
CROSS AND WHEEL |
As couples: hinge, step and fold. |
CROSS BACK |
Leads turn back, trailers pull by. |
CROSS CONCENTRIC |
Follow concentric rules except original center
4 move to the outside and original outsides move to the center. |
CROSS THE K or |
Crosstrail thru, centers trade, ends turn back
away from center. (Anything): do anything, then centers trade, ends turn back
away from center. |
CROSS TRADE AND WHEEL |
Couples hinge, very centers trade, then as
couples step and fold. |
D |
DETOUR |
Ends 1/2 zoom and hinge, centers counter
rotate 1/4. |
DISCONNECTED CONCEPT |
Identified dancers do call maintaining
disconnected setup |
DODGE (ANYTHING) |
Centers concentric walk and dodge, ends do
(anything). |
DROP (IN/OUT) |
Ends 1/4 I/O, centers extend the tag, adjust
to a 2x2 matrix. |
E |
EXCHANGE THE DIAMOND (N/4) |
All do a total of 4 diamond circulates - the
very center position does an interlocked diamond circulate, others do normal
diamonds circulates. Each diamond circulate represents 1/4. |
B |
FASCINATE |
Ends circulate 1-1/2, centers any hand 3/4
thru, end couples of the 6 person setup concentric wheel and deal, lonesome
dancers counter rotate 1/4. |
FASCINATING (ANYTHING) |
Fascinate but replace concentric wheel and
deal with concentric (anything) |
FILE TO A LINE |
Ends slide apart, centers column circulate
twice, all adjust to parallel lines or waves |
FLIP THE GALAXY |
Center dancers galaxy circulate, outside
dancers flip toward center |
FLIP YOUR NEIGHBOR |
Flip the line 1/2, follow your neighbor. |
FUNNY CONCEPT |
If you can do a part of the call without
colliding with anyone, do so. |
G |
GRAND CHAIN 8 |
From lines: right pull by, bend the line, form
left handed wave with facing dancers, centers turn back toward the ends, bend
the line. From starting double pass thru: right pull by, step to left handed
wave with outside dancers, centers of each wave turn back toward the ends,
bend the line. From 8 chain thru: right pull by, new centers step to left
handed wave, centers of wave turn back toward the ends, bend the line, others
courtesy turn. |
GRAND CROSS TRADE AND WHEEL |
Couples hinge, triple trade, as couples step
and fold |
H |
HERE COMES THE JUDGE |
All do outroll circulate with the right end as
the outroller |
HOCUS POCUS |
Centers trade, ends phantom O circulate 2 |
HUBS TRADE (ANYTHING) |
Partner trade, new ends do (anything) |
HUBS TRADE BACK |
Partner trade, new ends circulate 1 |
I |
INLET |
Infacing end and adjacent split recycle with
opposite pair as lead ends and adjacents recycle. |
INVERT THE COLUMN |
1/4 - #1 dancer peels off and steps ahead to
center of formation, others extend. 1/2 - #1 and #2 dancers tandem peel off
and step ahead to center of formation, all others circulate 1 position. 3/4 -
#1, #2 and #3 dancers triple tandem peel off and step ahead to make #2 dancer
on center of formation, # 4 dancers move ahead to join inside hands. FULL -
all dancers tandem-tandem peel off and adjust to make columns. Cross: all
peel offs become trail offs. |
K |
KICKOFF/CROSS KICKOFF |
Designated dancer runs/cross runs and rolls,
others do their part of partner tag |
L |
LATERAL SUBSTITUTE |
Substitute is to the side instead of forward
or back |
(ANYONE) LIKE A RIPPLE |
Designated dancers, with as many other dancers
as the call requires, do the given call. repeat for as many calls are given,
attempting to do each call with a new group of people. |
LINES (ANYTHING) THRU |
Ends circulate, centers do (anything)
concentric |
LOOP (RIGHT/LEFT) N |
Designated dancer runs in designated direction
skipping N positions (no one else moves) |
O |
OFFSET WAVES/COLS/LINES |
Real dancers doing wave/columns/line calls
from offset formations. percentage of offset is always preserved. |
ONCE REMOVED CONCEPT |
From 2 by 4 geometry, 2 adjacent ends working
with the far 2 adjacent centers as a box of 4. From tidal geometry, every
other dancer working together in wave/line formation (conversion of box to
line not at C2) |
OUTLET |
Center wave/line dancer pairs do their part of
box recycle with outside dancers. |
P |
PARALLELOGRAM CONCEPT |
Real dancers doing wave/line/column moves in
offset geometry. percentage of offset is always preserved. |
PEEL TO A DIAMOND |
Leaders peel off, trailers extend and hinge |
PERK UP |
All 8 circulate, 1/2 split circulate, ends
circulate 2, centers concentric hinge, circulate and trade. |
PRESS IN/OUT/LEFT/RIGHT |
All presses have an inherent ahead. Press
right means to move one formation position ahead as well as one formation
position to the right. |
R |
RELOCATE THE DIAMOND |
Very centers cast 3/4, all others counter
rotate 1/4 |
RESHAPE THE TRIANGLE |
Triangle circulate but change the base from
wave to tandem or from tandem to wave. (Handedness of triangle remains the
same.) |
REVERSE CUT/FLIP THE GALAXY |
Centers squeeze/flip away, ends galaxy circulate |
REVERSE SPLIT SWAP |
Beaus circulate and 1/4 left, belles tag |
RIMS TRADE (ANYTHING) |
End and adjacent center trade, new centers do
(anything) concentric |
RIMS TRADE BACK |
End and adjacent center trade, new centers
concentric circulate |
RIPPLE THE WAVE (1,..N) |
Designated dancer - alternating hands and
people, starting toward the center- swings (trades) with adjacent dancer N
times. If no number is given, ripple until designated dancer reaches far end |
ROTARY (ANYTHING) |
All rotary spin but new centers replace cast
left 3/4 with concentric (anything) |
ROTATES (SINGLE) (LINES) (1/4,1/2,3/4,..) |
Rotates from lines are done on a split basis.
Each group of 4 dancers treat their 1/2 of the square as their total world.
As a couple: 1/4 to promenade and counter rotate (1/4,1/2,3/4..) Single
rotates: individually split counter rotate (1/4,1/2,3/4...) |
S |
(SCOOT AND) COUNTER |
(all scoot back), centers cast 3/4 and counter
rotate 1/4, ends divide, touch 1/2, step and fold |
(SCOOT AND) CROSS RAMBLE |
(all scoot back), ends cross cast back,
centers cross fold to face, all slide thru |
(SCOOT AND LITTLE MORE |
(all scoot and) little, centers circulate 1 |
SETS IN MOTION |
Centers hinge, those ends roll, new very
centers trade and roll, ends circ 1-1/2 and those who line up behind centers
1/4 to face down line, center 4, 6, or 8 finish a tag through the middle, 1st
peel left 2nd peel right, others, if any, remain in the center |
SHAZAM |
Arm turn 1/4 and roll twice |
SINGLE ROTATES (LINES) (1/4,1/2,3/4,..) |
See rotates. |
SINGLE CROSS AND WHEEL>/td> |
Hinge, step and fold |
SINGLE CROSS TRADE AND WHEEL |
Hinge, slip, step and fold |
SOCK IT TO ME |
All outroll circulate with the left end being
the outroller |
SOLID CONCEPT |
Designated group act as a unit of 1 |
SPLIT SWAP |
Belles circulate and 1/4 right, beaus tag |
SPLIT TRADE CIRCULATE |
Leaders split circulate, trailers crossover
circulate |
STACK THE LINE |
1/4 in and original leaders go across to a
right handed setup |
STAGGER CONCEPT |
Setup is to be treated as columns, spots are
preserved - retain the diagonal. |
STRETCHED BOX |
From 2x4, center pair of dancers move to far
end pair of dancers to do the designated call (BLEND while doing the call) |
STRETCHED WAVE/LINE |
From tidal setup, each pair of centers move
down to work with far end pair. |
SWAP THE WAVE |
Dancers with right shoulder to center of wave
trade (with each other) and step forward, others step forward, adjust to 2x2. |
SWING ALONG |
Swing, then do an ALONG. |
T |
TAG YOUR NEIGHBOR |
1/2 tag, follow your
neighbor |
TANDEM BASED TRIANGLES
ACTING AS A BOX |
Three dancers doing 4
person calls. The apex acts as a trailer. |
THREE BY ONE TRANSFER |
First three dancers do
transfer, last dancers meet, cast 3/4 and extend to outside CENTER dancer |
THREE BY ONE CHECKMATE |
First three dancers do
part usually done by first 2, last dancer does part usually done by last 2
dancers |
THREE BY ONE TRIANGLES |
Triangles with three
dancers forming the base. one dancer in the apex |
TRAIL TO A DIAMOND |
Leaders trail off,
trailers extend and hinge |
TRIPLE WAVE/LINE/COL |
3x4 or 1x12 matrix
formation that is further subdivided into three groups of 4 each being 1 x 4
(lines/waves/cols). there may be 0,1,2,3 phantoms in any one line/wave/column |
TRUCK |
Boys move 1 position
left, girls move 1 position right |
TURN TO A LINE |
Leads "turn and deal"
to the right, trailers "turn and deal" to the left. adjust to line |
U |
UNWRAP THE FORMATION |
Dancer not past the
center of the square and facing the center of the square is the leader of the
unwrap. Caller may also designate the leader. |
V |
VERTICAL (ANYTHING) |
Vertical tag the line ZERO then do (anything). |
W |
WALK OUT TO A WAVE |
#1 and #2 of column trail off and new end
runs, #3 circulates and turns back toward center, #4 circulates 2 and veers
out |
WHEEL THE OCEAN/SEA |
Leads wheel around and all do a vertical 1/2
tag (ocean) or vertical left 1/2 tag (sea) |
WITH THE FLOW |
Flowing walk and dodge (leaders of sweep walk,
others dodge) |
Z |
ZIP CODE (1-N) |
Centers 3/4 zoom (1/4 out and run (1), pass
thru (2), move along to face (3), etc. fractional zipcodes are permitted |
pre A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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